local tbFubenSetting = {}
Fuben:SetFubenSetting(30, tbFubenSetting)
tbFubenSetting.szFubenClass = "PersonalFubenBase"
tbFubenSetting.szName = "测试副本"
tbFubenSetting.szNpcPointFile = "Setting/Fuben/PersonalFuben/3_1/NpcPos.tab"
tbFubenSetting.szPathFile = "Setting/Fuben/PersonalFuben/3_1/NpcPath.tab"
tbFubenSetting.tbBeginPoint = {3301, 1532}
tbFubenSetting.nStartDir = 64
tbFubenSetting.NPC = {
  [1] = {
    nTemplate = 823,
    nLevel = 20,
    nSeries = -1
  },
  [2] = {
    nTemplate = 8,
    nLevel = 20,
    nSeries = -1
  },
  [3] = {
    nTemplate = 825,
    nLevel = 22,
    nSeries = -1
  },
  [4] = {
    nTemplate = 828,
    nLevel = 20,
    nSeries = 0
  },
  [5] = {
    nTemplate = 681,
    nLevel = 20,
    nSeries = 0
  },
  [6] = {
    nTemplate = 104,
    nLevel = -1,
    nSeries = 0
  }
}
tbFubenSetting.LOCK = {
  [1] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {},
    tbStartEvent = {
      {
        "RaiseEvent",
        "ShowTaskDialog",
        1,
        1031,
        false
      }
    },
    tbUnLockEvent = {
      {
        "SetShowTime",
        2
      }
    }
  },
  [2] = {
    nTime = 300,
    nNum = 0,
    tbPrelock = {1},
    tbStartEvent = {
      {
        "RaiseEvent",
        "RegisterTimeoutLock"
      }
    },
    tbUnLockEvent = {
      {"GameLost"}
    }
  },
  [3] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {1},
    tbStartEvent = {
      {
        "ChangeFightState",
        1
      },
      {
        "TrapUnlock",
        "trap1",
        3
      },
      {
        "SetTargetPos",
        2251,
        2222
      },
      {
        "AddNpc",
        5,
        1,
        0,
        "npc",
        "yangyingfeng",
        false,
        56,
        0,
        0,
        0
      },
      {
        "AddNpc",
        4,
        1,
        0,
        "npc1",
        "qiangwei1",
        false,
        24,
        0,
        0,
        0
      },
      {
        "SetNpcBloodVisable",
        "npc",
        false,
        0
      },
      {
        "SetNpcBloodVisable",
        "npc1",
        false,
        0
      },
      {
        "SetNpcProtected",
        "npc1",
        1
      },
      {
        "SetAiActive",
        "npc1",
        0
      },
      {
        "AddNpc",
        6,
        2,
        0,
        "wall",
        "men1",
        false,
        16
      }
    },
    tbUnLockEvent = {
      {
        "ClearTargetPos"
      }
    }
  },
  [4] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {3},
    tbStartEvent = {
      {
        "RaiseEvent",
        "ShowTaskDialog",
        4,
        1032,
        false
      }
    },
    tbUnLockEvent = {
      {
        "SetAiActive",
        "npc1",
        1
      },
      {
        "NpcAddBuff",
        "npc1",
        2452,
        1,
        100
      },
      {
        "ChangeNpcAi",
        "npc1",
        "Move",
        "path1",
        0,
        0,
        0,
        1,
        0
      },
      {
        "NpcBubbleTalk",
        "npc1",
        "有本事就到后面来找我！",
        4,
        0,
        1
      }
    }
  },
  [100] = {
    nTime = 1,
    nNum = 0,
    tbPrelock = {4},
    tbStartEvent = {},
    tbUnLockEvent = {
      {
        "NpcAddBuff",
        "npc",
        2452,
        1,
        100
      },
      {
        "ChangeNpcAi",
        "npc",
        "Move",
        "path1",
        0,
        0,
        0,
        1,
        0
      },
      {
        "NpcBubbleTalk",
        "npc",
        "你等等，周围好像有古怪！",
        4,
        0,
        1
      }
    }
  },
  [101] = {
    nTime = 1,
    nNum = 0,
    tbPrelock = {100},
    tbStartEvent = {},
    tbUnLockEvent = {}
  },
  [102] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {101},
    tbStartEvent = {
      {
        "TrapUnlock",
        "trap1_1",
        102
      },
      {
        "SetTargetPos",
        1696,
        2829
      }
    },
    tbUnLockEvent = {
      {
        "ClearTargetPos"
      }
    }
  },
  [5] = {
    nTime = 0,
    nNum = 8,
    tbPrelock = {102},
    tbStartEvent = {
      {
        "AddNpc",
        2,
        4,
        5,
        "gw",
        "guaiwu1",
        false,
        0,
        0.5,
        9005,
        0.5
      },
      {
        "AddNpc",
        2,
        4,
        5,
        "gw",
        "guaiwu2",
        false,
        0,
        1.5,
        9005,
        0.5
      },
      {
        "BlackMsg",
        "击败忽然扑上来的猛虎！"
      }
    },
    tbUnLockEvent = {
      {
        "OpenDynamicObstacle",
        "obs1"
      },
      {"DoDeath", "wall"}
    }
  },
  [6] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {5},
    tbStartEvent = {
      {
        "RaiseEvent",
        "PartnerSay",
        "此处怪物横行，这姑娘还乱跑...",
        4,
        1
      },
      {
        "TrapUnlock",
        "trap2",
        6
      },
      {
        "SetTargetPos",
        1507,
        5170
      }
    },
    tbUnLockEvent = {
      {
        "ClearTargetPos"
      },
      {
        "AddNpc",
        6,
        2,
        0,
        "wall",
        "men2",
        false,
        32
      }
    }
  },
  [7] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {6},
    tbStartEvent = {
      {
        "MoveCameraToPosition",
        7,
        2,
        1505,
        6097,
        5
      },
      {
        "SetForbiddenOperation",
        true
      },
      {
        "SetAllUiVisiable",
        false
      },
      {
        "AddNpc",
        5,
        1,
        0,
        "npc",
        "yangyingfeng1",
        false,
        64,
        0,
        0,
        0
      },
      {
        "SetNpcBloodVisable",
        "npc",
        false,
        0
      },
      {
        "SetNpcProtected",
        "npc",
        1
      },
      {
        "AddNpc",
        4,
        1,
        0,
        "npc1",
        "qiangwei2",
        false,
        32,
        0,
        0,
        0
      },
      {
        "AddNpc",
        1,
        6,
        9,
        "gw",
        "guaiwu3",
        false,
        32,
        0,
        0,
        0
      },
      {
        "AddNpc",
        3,
        2,
        9,
        "gw",
        "guaiwu3_1",
        false,
        32,
        0,
        0,
        0
      },
      {
        "SetNpcBloodVisable",
        "npc1",
        false,
        0
      },
      {
        "SetNpcBloodVisable",
        "gw",
        false,
        0
      },
      {
        "SetNpcProtected",
        "npc1",
        1
      },
      {
        "SetNpcProtected",
        "gw",
        1
      },
      {
        "SetAiActive",
        "npc1",
        0
      },
      {
        "SetAiActive",
        "gw",
        0
      }
    },
    tbUnLockEvent = {}
  },
  [8] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {7},
    tbStartEvent = {
      {
        "RaiseEvent",
        "ShowTaskDialog",
        8,
        1088,
        false
      }
    },
    tbUnLockEvent = {}
  },
  [103] = {
    nTime = 1,
    nNum = 0,
    tbPrelock = {8},
    tbStartEvent = {
      {
        "SetAiActive",
        "npc1",
        1
      },
      {
        "NpcAddBuff",
        "npc1",
        2452,
        1,
        100
      },
      {
        "ChangeNpcAi",
        "npc1",
        "Move",
        "path2",
        0,
        0,
        0,
        1,
        0
      },
      {
        "NpcBubbleTalk",
        "npc1",
        "我家的鹰儿可是特殊训练过的，慢慢玩！",
        4,
        0,
        1
      }
    },
    tbUnLockEvent = {}
  },
  [104] = {
    nTime = 1,
    nNum = 0,
    tbPrelock = {103},
    tbStartEvent = {
      {
        "NpcAddBuff",
        "npc",
        2452,
        1,
        100
      },
      {
        "NpcBubbleTalk",
        "npc",
        "太调皮了！！",
        3,
        0,
        1
      },
      {
        "ChangeNpcAi",
        "npc",
        "Move",
        "path2",
        0,
        0,
        0,
        1,
        0
      }
    },
    tbUnLockEvent = {
      {
        "SetNpcBloodVisable",
        "gw",
        true,
        0
      },
      {
        "SetNpcProtected",
        "gw",
        0
      },
      {
        "SetAiActive",
        "gw",
        1
      },
      {
        "LeaveAnimationState",
        true
      },
      {
        "SetForbiddenOperation",
        false
      },
      {
        "SetAllUiVisiable",
        true
      }
    }
  },
  [9] = {
    nTime = 0,
    nNum = 8,
    tbPrelock = {8},
    tbStartEvent = {},
    tbUnLockEvent = {
      {
        "RaiseEvent",
        "PartnerSay",
        "好凶悍的鹰...",
        4,
        1
      },
      {
        "OpenDynamicObstacle",
        "obs2"
      },
      {"DoDeath", "wall"}
    }
  },
  [10] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {9},
    tbStartEvent = {
      {
        "TrapUnlock",
        "trap3",
        10
      },
      {
        "SetTargetPos",
        4070,
        4405
      },
      {
        "AddNpc",
        5,
        1,
        0,
        "npc",
        "yangyingfeng2",
        false,
        24,
        0,
        0,
        0
      },
      {
        "SetNpcBloodVisable",
        "npc",
        false,
        0
      },
      {
        "AddNpc",
        4,
        1,
        0,
        "npc1",
        "qiangwei3",
        false,
        56,
        0,
        0,
        0
      },
      {
        "AddNpc",
        1,
        5,
        0,
        "gw",
        "guaiwu4",
        false,
        56,
        0,
        0,
        0
      },
      {
        "SetNpcBloodVisable",
        "npc1",
        false,
        0
      },
      {
        "SetNpcBloodVisable",
        "gw",
        false,
        0
      },
      {
        "SetNpcProtected",
        "npc1",
        1
      },
      {
        "SetNpcProtected",
        "gw",
        1
      },
      {
        "SetAiActive",
        "npc1",
        0
      },
      {
        "SetAiActive",
        "gw",
        0
      }
    },
    tbUnLockEvent = {
      {
        "ClearTargetPos"
      }
    }
  },
  [11] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {10},
    tbStartEvent = {
      {
        "RaiseEvent",
        "ShowTaskDialog",
        11,
        1089,
        false
      }
    },
    tbUnLockEvent = {}
  },
  [12] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {11},
    tbStartEvent = {
      {
        "NpcHpUnlock",
        "npc1",
        12,
        30
      },
      {
        "SetNpcBloodVisable",
        "npc",
        true,
        0
      },
      {
        "SetNpcBloodVisable",
        "npc1",
        true,
        0
      },
      {
        "SetNpcBloodVisable",
        "gw",
        true,
        0
      },
      {
        "SetNpcProtected",
        "npc1",
        0
      },
      {
        "SetNpcProtected",
        "gw",
        0
      },
      {
        "SetAiActive",
        "npc1",
        1
      },
      {
        "SetAiActive",
        "gw",
        1
      },
      {
        "NpcBubbleTalk",
        "npc1",
        "看来本姑娘得亲自出手了！",
        4,
        1,
        1
      },
      {
        "NpcBubbleTalk",
        "npc",
        "那杨某就领教蔷薇姑娘的高招了！",
        4,
        2,
        1
      },
      {
        "AddNpc",
        1,
        5,
        0,
        "gw",
        "guaiwu5",
        false,
        0,
        3,
        9005,
        0.5
      },
      {
        "AddNpc",
        3,
        2,
        0,
        "gw",
        "guaiwu5",
        false,
        0,
        3,
        9005,
        0.5
      }
    },
    tbUnLockEvent = {}
  },
  [13] = {
    nTime = 0,
    nNum = 1,
    tbPrelock = {12},
    tbStartEvent = {
      {"DoDeath", "gw"},
      {
        "SetNpcBloodVisable",
        "npc",
        false,
        0
      },
      {
        "SetNpcBloodVisable",
        "npc1",
        false,
        0
      },
      {
        "SetNpcProtected",
        "npc1",
        1
      },
      {
        "SetAiActive",
        "npc1",
        0
      },
      {
        "RaiseEvent",
        "ShowTaskDialog",
        13,
        1090,
        false
      }
    },
    tbUnLockEvent = {}
  },
  [14] = {
    nTime = 0.5,
    nNum = 0,
    tbPrelock = {13},
    tbStartEvent = {},
    tbUnLockEvent = {
      {"GameWin"}
    }
  }
}
